# Number Corner Resource & Tech Links – Grade 2

The following resources extend beyond the current Bridges program and complement specific months of Number Corner. These resources may be used to provide students additional challenge or support or teachers may decide to share some of them with families so students can review content at home.

Go to: Oct, Nov, Dec, Jan, Feb, Mar, Apr, May/Jun, (Go to Bridges Units)

## September

Link |
Session |
Type |
Math Topic |
Notes |

Baseline Assessment - assessment gauges student comfort level with key concepts & skills from grade 1. | Any | Print Resource | Assessment | |

Ten Frame - play four different games using a ten frame. | Daily Number Chart | Game | Counting | Described in a blog entry. |

Counting Songs - collection of counting songs found on YouTube. | Daily Number Chart | Videos | Counting | |

Fish Counting - count by 2s to select the fish that comes next. | Daily Number Chart | Game | Counting Patterns | |

Ghost Blasters - blast every ghost that displays a multiple of 10. Game may be set for multiples of any number from 2-20. | Daily Number Chart | Game | Counting Patterns | |

Spooky Sequences - find the missing number for a ghost in this 2s counting sequence. | Daily Number Chart | Game | Counting Patterns | Same game also available in counting by 5s, and 10s. |

Super Sequencer - choose start number and counting sequence. Program displays count sequence. Select from 3 speeds. | Daily Number Chart | Activity | Counting Patterns | Could be used as teaching tool in whole group instruction. Click on "more" for teaching ideas. |

Factorize - create rectangular arrays and explore their factors. NCTM. | Magnetic Tile | Activity | Factors | Possible teaching tool - enter the number for today's date and explore factorizations together. Works with numbers from 2-50. Could also serve as an extension for students; by choosing "automatic number" mode they must find all factors of that number. |

Class Clock - a clock tool for teaching time. Display for whole class instruction. | Bean Clock | Activity | Time | Display analog or digital clocks. Advance clock hands by increments of: 1, 5, 10, 15, 30 minutes or 1 hour. Could be used as another way to show what's happening on the bean clock. |

Coin Box - variety of activities to count, collect, exchange, and make change for coins. From NCTM. | Coin Collector | Activity | Money | Use as a whole group activity until students are familiar with the various features. |

Sums Stacker - drag coins from stack to stack until the sum of each stack equals the target number. | Coin Collector | Game | Money | Choose money mode. Try to make as few moves as possible. Choose from solve or race modes. |

Connect Sums - Click on values that add up to target sum. Clicked items must be next to each other. | Coin Collector | Game | Money | Select the money mode. |

Coin Combo - click on coins to equal total money value shown. Coins continually fall in columns; when a column fills, game is over. | Coin Collector | Game | Money | Levels increase in difficulty, starting with nickels & dimes and small money values and increasing to larger coins and money amounts. Fun. |

## October

Link |
Session |
Type |
Math Topic |
Notes |

Whack a Mole - click on the mole that shows each subsequent number in a counting pattern. |
Calendar Grid |
Game | Number Patterns | Game can be set for any start number and any counting-by sequence. Students explore multiples of 3 & 4 in this month's Calendar Grid. |

Connect the Dots: Multiples - connect the dot game in which player counts dots using multiples. | Calendar Grid | Activity | Number Patterns | Audio directions. Site contains ads. |

Adventure Sequences - help Molly cross the bridge by entering the next number in the sequence. The "really hard" level is a 4s counting pattern. | Calendar Grid | Game | Number Patterns | Levels range from counting by 1 at medium level to 4s pattern at really hard level. |

Saucer Sorter - teaching tool. Students close eyes as teacher covers a number on a number line or moves numbers around. Students then figure out the missing number or sort numbers. Can be used on IWB. | Calendar Grid | Activity | Number Patterns | Designed for whole group instruction. Choose the start number and the count-by sequence. Help video. |

Even Steven and Odd Todd - Cousin Odd Todd arrives to visit Even Steven who likes everything to come in even numbers. |
Daily Number Chart Magnetic Tile |
Book | Even & Odd Numbers | |

Odd or Even? - drag number cards into the appropriate category, odd or even. |
Daily Number Chart Magnetic Tile |
Activity | Even & Odd Numbers | Could be done individually or as a whole group activity. Levels include: numbers to 10, 30, and 100. |

Partitioning Numbers - view a visual model of tens and units and click on the number represented. | Daily Number Chart | Activity | Counting & Place Value | Good for students needing additional practice. Pieces look similar to tens & units used with Daily Number Chart. |

Shark Numbers - given three numbers, look at the base ten pieces and click on the bubble that shows that number. Shark bites the boat if incorrect. | Daily Number Chart | Game | Counting & Place Value | Options for numbers up to 29, 59, 99, 999. |

Give the Dog a Bone Find 10 "bones" by identifying numbers on a blank 100s grid. | Hundreds Grid | Game | Number Patterns | Great activity. Could be used throughout the year with the Hundreds Grid. If the timer is intimidating, turn sound off and have students work to beat their own scores in subsequent rounds. Related blog entry. |

100 Hunt - hurry to locate a target number on a hundreds grid. Timed. | Hundreds Grid | Game | Number Patterns | Instructions suggest using the game with two players with fastest player winning each round. Nice challenge. |

100 Number Grid - player has 2 chances to find a given number while looking at a blank 100s grid . | Hundreds Grid | Game | Number Patterns | Oral instructions for nonreaders. Site contains ads. |

100 Number Chart - move 20 numbers to the correct place on a 100s grid. (Advanced level.) | Hundreds Grid | Game | Number Patterns | Oral instructions for nonreaders. The beginner level asks players to place 2 missing numbers on a single number line. |

Dinosaur Dentist - use knowledge of doubles and neighbors to remove the dinosaur's bad tooth. | Magnetic Tile | Game | Addition - Doubles & Neighbors | |

Robin Hood Archery Doubles - see a number, then click the double on the archery board. Up to 10+10. | Magnetic Tile | Game | Addition - Doubles | Correct answer results in loud trumpet playing. Consider muting. Try Robin Hood Doubles Beyond 10 for doubles greater than 10+10. |

Bridge Doubles - simple game in which player doubles a number to complete a bridge, allowing a car to drive over. | Magnetic Tile | Game | Addition - Doubles | Takes player straight through doubling numbers 1-10, then starts again with 1. |

Ann & Addem's Dartboard Game - hit the ring just outside the number on the dartboard that must be doubled to equal the target number. | Magnetic Tile | Game | Addition - Doubles | In order to grab the dart the player must click precisely on the dart tip. |

Coin Box - variety of activities to count, collect, exchange, and make change for coins. From NCTM. | Coin Collector | Activity | Money | Use as a whole group activity until students are familiar with the various features. See additional activities for "money" listed in September. |

Class Clock - a clock tool for teaching time. Display for whole class instruction. | Bean Clock | Activity | Time | See additional activities for "counting patterns" listed in September. |

## November

Link |
Session |
Type |
Math Topic |
Notes |

A-B-A-B-A- a Book of Pattern Play - looks at many examples of repeating patterns of shapes, colors, objects and more. | Calendar Grid | Book | Patterns | Although the book only describes repeating patterns, it could be read as an opener as students begin to invent their own calendar patterns. |

Moon Rock Patterns - place the appropriate sequence of "moon rocks" to complete the pattern. | Calendar Grid | Game | Patterns | Simple repeating pattern exercises. |

Interactive 100 Number Chart Number Patterns - 100s chart in which students can explore number patterns by "painting" squares. | Hundreds Grid | Activity | Patterns | Students can print their charts. Site contains ads. |

Centipede's 100 Shoes - a little centipede buys shoes to protect his feet but finds that they are a lot of trouble to put on and take off. | Hundreds Grid | Book | Addition | Cute book to explore combinations that add to 100. |

Factorize - create rectangular arrays and explore their factors. NCTM. | Magnetic Tile | Activity | Factors | Possible teaching tool - enter the number for today's date and explore factorizations together. Works with numbers from 2-50. Could also serve as an extension for students; by choosing "automatic number" mode they must find all factors of that number. |

Time to Move - catch and measure fish to determine whether to place them in large or small tank. | Daily Measure | Game | Length | Player must check length of fish against the measurement guidelines on a chart. |

## December

Link |
Session |
Type |
Math Topic |
Notes |

Interactive 100 Number Chart Number Patterns - 100s chart in which students can explore number patterns by "painting" squares. | Daily Number Chart | Activity | Writing Equations | Students could color the grid on this site, print it, and write related number sentences. Site contains ads. |

Identifying Fractions Game - identify which picture of a pizza represents the given fraction. | Magnetic Tile | Game | Fractions | Use arrow keys to choose the correct pizza. Select from 4 levels of difficulty. Turn off timer and sound if desired. One or two player game. Site contains ads. |

Stop the Clock 1 - telling time to 1/2 hour intervals. Drag 5 digital times to correct analog clock. | Bean Clock | Game | Telling Time | |

Stop the Clock 2 - telling time to 15 minute intervals. | Bean Clock | Game | Telling Time | Drag 5 digital times to correct analog clock. |

Stop the Clock 3 - telling time to 5 minute intervals. | Bean Clock | Game | Telling Time | Drag 5 digital times to correct analog clock. |

Stop the Clock 4 - telling time to the minute. | Bean Clock | Game | Telling Time | Drag 5 digital times to correct analog clock. |

Bang On Time - time is displayed in words. Player stops clock when hands are in matching position. | Bean Clock | Game | Telling Time | |

Time Clock - move the hands of a clock to show given times. | Bean Clock | Game | Telling Time | Site includes ads. |

What Time Is It? - choose the digital clock that shows the time shown on an analog clock. | Bean Clock | Game | Telling Time | Site includes ads. |

Learn to Tell Time - select type of clock and drag hands or click time button to record the correct time. | Bean Clock | Game | Telling Time | Progress through four levels of difficulty. Presented in a fun way. Site includes ads. |

Hickory Dickory Clock - feed the mouse and avoid the cat by correctly reading the analog clock. | Bean Clock | Game | Telling Time | Includes half past, quarter to, and quarter past. |

Fairy Clock - another clock to use as a teaching tool for whole group instruction. | Bean Clock | Activity | Telling Time | Includes a variety of clock modes from which to select. Also see Class Clock. |

## January

Link |
Session |
Type |
Math Topic |
Notes |

Flags of the World - see a flag displayed and choose the country it represents. If uncertain, wait for clues. | Calendar Grid | Game | Subject Integration - Flags | A challenging game for students who wish to study names and flags of countries around the world. |

Partitioning Numbers - view a visual model of tens and units and click on the number represented. | Base Ten Bank | Activity | Place Value | Provides practice in counting using base ten pieces. |

Shark Numbers - given three numbers, look at the base ten pieces and click on the bubble that shows that number. Shark bites the boat if incorrect. | Base Ten Bank | Activity | Place Value | Options for numbers up to 29, 59, 99, 999. |

Shark Pool Place Value - look at the base ten pieces and click on the bubble that shows that number. In this game there are many numbers to choose from. | Base Ten Bank | Game | Place Value | |

Dinosaur Dentist - use knowledge of doubles and neighbors to remove the dinosaur's bad tooth. | Base Ten Bank Workout Wheel | Game | Addition - Doubles & Neighbors | For many other practice games using addition & subtraction strategies, see Unit 3 Resources. |

## February

Link |
Session |
Type |
Math Topic |
Notes |

Whack a Mole - click on the mole that shows each subsequent number in a counting pattern. | Calendar Grid | Game | Number Patterns | Game can be set for any start number and any counting-by sequence. For additional pattern resources see October. |

Give the Dog a Bone Find 10 "bones" by identifying numbers on a blank 100s grid. | Hundreds Grid | Game | Number Patterns | See additional activities for number patterns listed in October. |

Dinosaur Dentist - use knowledge of doubles and neighbors to remove the dinosaur's bad tooth. |
Base Ten Bank |
Game | Addition - Doubles & Neighbors | For many other practice games using addition & subtraction strategies, see Unit 3 Resources. |

Coin Box - variety of activities to count, collect, exchange, and make change for coins. From NCTM. | Coin Collector | Activity | Money |
Use as a whole group activity until students are familiar with the various features. For additional money resources see September. |

## March

Link |
Session |
Type |
Math Topic |
Notes |

Identifying Fractions Game - identify which picture of a pizza represents the given fraction. | Calendar Grid | Game | Fractions | Use arrow keys to choose the correct pizza. Select from 4 levels of difficulty. Turn off timer and sound if desired. One or two player game. Site contains ads. |

Fractions Naming - write the fraction demonstrated by the highlighted part of a shape. | Calendar Grid | Game | Fractions | Could be used as a teaching tool for whole group instruction. Also see Fractions Parts of a Whole. |

Pizza Party - player selects the fraction that shows how much of a pizza is left on the pan. | Calendar Grid | Game | Fractions | Site includes ads. |

Dinosaur Dentist - use knowledge of doubles and neighbors to remove the dinosaur's bad tooth. | Base Ten Bank | Game | Addition - Doubles & Neighbors | For many other practice games using addition & subtraction strategies, see Unit 3 Resources. |

Stop the Clock 3 - telling time to 5 minute intervals. | Bean Clock | Game | Telling Time | For additional clock resources see December. |

Give the Dog a Bone Find 10 "bones" by identifying numbers on a blank 100s grid. | Hundreds Grid | Game | Number Patterns | For additional mystery number hundreds grid games see October. |

Coin Box - variety of activities to count, collect, exchange, and make change for coins. From NCTM. | Coin Collector | Activity | Money |
Use as a whole group activity until students are familiar with the various features. For additional money resources see September. |

## April

Link |
Session |
Type |
Math Topic |
Notes |

Airlines Builder - in this Cyberchase game, a player must construct 3 different ships with the same perimeter. | Magnetic Tile | Game | Perimeter | After the ship is built, the "seats" are filled to show area. After finding all shapes with a perimeter of 8, find shapes with perimeter of 10. |

Fridge Magnet Subtraction Game - solve a subtraction problem by dragging magnets on a fridge. 2 digits subtract 1 digit. | Base Ten Bank | Game | Subtraction |
Good for mental math practice with subtracting 2 digit numbers. Choose timed or not timed versions. For many other practice games using addition & subtraction strategies, see Unit 3 Resources. |

Stop the Clock 3 - telling time to 5 minute intervals. | Bean Clock | Game | Telling Time | For additional clock resources see December. |

## May

Link |
Session |
Type |
Math Topic |
Notes |

Mummy Math - two children use their knowledge of geometric solids to locate a burial chamber in an Egyptian pyramid. | Calendar Grid | Book |
Geometry - 3D Figures |
Covers faces, edges, vertices (corners.) |

3D Shifting Shapes - a 3D shape is hidden. Use a tiny window to peer at parts of the shape. Can you guess the shape? | Calendar Grid | Activity |
Geometry - 3D Figures |
Includes this vocabulary: cube, cuboid, prism, triangle or square based pyramid, cone, sphere, cylinder. Substitute terms used in Bridges while looking at the shapes. |

3D Shapes Rap! - rap includes four shapes--sphere, cylinder, cube and cone--with many, many "real world" examples pictured. | Calendar Grid | Video |
Geometry - 3D Figures |
Catchy review of 3D shape names. Blog entry includes song for 2D Shapes. |

Coin Box - variety of activities to count, collect, exchange, and make change for coins. Option to use visuals similar to money value pieces. From NCTM. | Coin Collector | Activity | Money | Online version of money value pieces that will be used in grade 3. Many modes. |

Making Change - find the difference between a price and the amount of money paid using the fewest coins and bills possible. | Coin Collector | Game | Money | |

Cash Out - sell as many items as possible before time runs out. Make change for each customer by clicking on correct coins. | Coin Collector | Activity | Money | Choose from levels of difficulty. For additional money resources see September. |

Stop the Clock 4 - telling time to the minute. | Bean Clock | Game | Telling Time | For additional clock resources see December. |

Robin Hood Archery Doubles - see a number, then click the double on the archery board. Up to 10+10. | Workout Wheel | Game | Addition - Doubles |
Correct answer results in loud trumpet playing. Consider muting. Try Robin Hood Doubles Beyond 10 for doubles greater than 10+10. For many other practice games using addition & subtraction strategies, see Unit 3 Resources. |